
local CLASS = {}

CLASS.Base 					= "default_rvsc"
CLASS.DisplayName			= "medic"

CLASS.WalkSpeed 			= 250
CLASS.RunSpeed				= 400

CLASS.MaxHealth				= 120
CLASS.StartHealth			= 120
CLASS.StartArmor			= 20

function CLASS:Loadout( pl )


	pl:GiveAmmo( 108, "pistol", true )
	pl:GiveAmmo( 24, "Buckshot", true )
	pl:GiveAmmo( 1, "Grenade", true )
	
	if pl:Team() == 1 then
		pl:Give( "weapon_crowbar" )
	else
		pl:Give( "weapon_stunstick" )
	end

	pl:Give( "weapon_frag" )
	pl:Give( "weapon_pistol" )
	pl:Give( "weapon_firstaid" )
	pl:Give( "weapon_shotgun" )

end

player_class.Register( "medic", CLASS )
